Singapore – Asia based video game distributor and publisher GCL Asia has announced that it, together with its subsidiaries and affiliated companies, has entered into a definitive business combination agreement with RF Acquisition Corp, a publicly traded special purpose acquisition company, and RF Dynamic LLC, resulting in GCL Asia becoming a publicly listed company.
Following the merger, GCL Asia aims to provide engaging gaming experiences across EA and SEA regions through partners and content creators, as well as expanding the gaming ecosystem by promoting Asian games worldwide and bringing Western games to Asia.
Additionally, the merged company will continue to be led by Jacky See Wee Choo, group chairman of GCL Asia, Sebastian Toke, group CEO of GCL Asia, and other key executive leadership members.
GCL Asia’s shareholders will also be retaining a majority of the combined company’s outstanding shares, and GCL Asia will designate a majority of director nominees for the combined company’s board.
Talking about the merger, Choo said, “This is an exciting time for the entire GCL Asia team as we execute our growth strategy in game publishing in Asian markets. Over the past 16 years, we have built a powerful distribution platform based on over 16 multi-year partnerships with AAA and independent game developers and publishers, reaching over 2100 retail touchpoints online and offline.”
“With the support of RF Acquisition and enhanced visibility following the NASDAQ listing, we are now ready to enter the higher-margin segments of game publishing and IP management, deepening our partnership with exceptional content providers, including game studios globally, to bring exciting new experiences to gamers,” he added.
Meanwhile, Tse Meng Ng, chairman and CEO of RF Acquisition, commented, “We are thrilled to work with Jacky and his visionary team at GCL Asia in their next chapter of growth and expansion in the dynamic Asian gaming market. We greatly respect the publishing and distribution platform and the trusted industry relationships that Jacky and his team have built over the last decade.”
“With the expansion of the business to publishing and IP management, GCL Asia can help game publishers in the U.S. and Europe navigate increasingly sophisticated Asian content and unlock the full potential of the high-growth Asian market. This is a unique opportunity for us to participate in a fast-growing, profitable company at an inflection point in its development,” he concluded.