Bangkok, Thailand – Global enterprise software firm R3 has launched Conclave, a confidential computing platform that secures sensitive business data while being used. 

The platform allows firms to securely aggregate their datasets to solve shared business problems for their customers and across markets, without revealing the actual data to anyone. It paves the way for a new generation of trusted services that can detect fraud, reduce cost, build high-value multi-party analytics, and more, where the owners of the data control how it is processed.

Furthermore, the platform is built to be developer- and business-friendly. It has a high-level, intuitive API allowing users to easily write applications on any operating system, as well as code in their language of choice.

For David E. Rutter, CEO at R3, the recently-developed platform responds to a greater need in protecting proprietary data, which is key for a greater commercial opportunity, yet seldomly sent out due to issues of privacy and mistrust.

“R3’s Conclave is uniquely designed to solve this problem of trust through the promise of technologies such as confidential computing and Intel SGX. Conclave offers best-in-class technology, backed by the rich experience of our developers and business team, to empower customers to bring about a new era of privacy in data sharing, processing and analysis,” Rutter stated.

Conclave is powered by Intel® Software Guard Extensions (Intel® SGX), to which Anand Pashupathy, general manager of security system software at Intel, said will “help improve the privacy and integrity of data and algorithms in multiparty systems.”

“The developer-friendly capabilities delivered in R3’s Conclave can help expand the use of Intel SGX for enterprise applications,” he added.

Conclave is currently available as a stand-alone platform and is compatible with R3’s flagship blockchain platform Corda Enterprise. Full integration between Corda Enterprise and Conclave is forthcoming.

Manila, Philippines – Expertise is the name of the game in the workplace, but even that carries a challenge – often you are thought to be limited to your specialization and miss the chance for your voice to be heard in other valuable areas of the company. 

In the field of user experience, designers aren’t an exception who are often left from the business decision-making process, but a principal product designer from Indonesia e-commerce Tokopedia might just have the perfect answer. 

In the recently held UXPH Conference for experience designers last November 14 to 15 in the Philippines, Tokopedia’s Sonya Seddarasan presented a framework that can help UX specialists gain ample background of a product’s marketability, and therefore, get their foot in the “business” door.

Seddarasan has been with Indonesia e-commerce since 2019 where she works with multidisciplinary teams of business, data analytics, engineering, and experience designing.

“[There’s] a lot of culture [where] [UX] designers are being [passed down] requirements, and our job is basically just to empathize with it, and then give [back the result] to [the] product [team]. So you are actually missing a lot of the background work that has to done,” she said.  

In her talk Using Customer Value Proposition as Revenue Model, she explained the structure of how designers can identify a product’s best revenue model with customer value proposition as the entry point.   

Also called a viability assessment, the framework consists of three building blocks: identifying a product or service’s top customer value proposition, coming up with user personas, and then matching the latter to the best revenue model for the business.

With four to six key people in the team, the assessment simply involves asking the right trigger questions, brainstorming a list of the answers, and rearranging them based on priority. 

With the existing product or solution as the baseline, Seddarasan said to ask three key trigger questions to name the top values it offers the user: what value does the solution offer, why should customers use the solution, and what problem is being solved for them. 

With three priority values named, the target users are then identified. Seddarasan said to differentiate them based on four different tiers: their job, their age, their needs, and their behavior.

Similarly with a number of three user groups to focus on, the best revenue model – from pey per use, bundling, or subscription, among others – is matched to each persona. For the final step, Seddarasan said such questions must be asked: how much is the customer in a certain group willing to pay, in what medium are they likely to pay, and where can they find such medium.

In the UXPH session, Seddarasan said by applying such framework, designers won’t need to clamor for validation from stakeholders, whereas an intelligently informed business suggestion would naturally emerge via following the steps.

Seddarasan, having been in the design industry – with experience ranging from graphic and product design to UX – for more than ten years, is no stranger to receiving prejudice from other functional teams in the workplace.

“At the end of the day, you’ll meet different people anywhere, whether they’re accommodating or [not], but everyone has got the same basic behavior. If they know that you actually add up to [the company], no matter how small it is, as long as you know how to speak to them and how to negotiate your way around it, I think everything is workable.”

But despite workplace differences, Seddarasan said pushing for the immersion in business strategy is well worth the effort, for business knowledge could make or break designers’ longevity in the industry.

“UX strategy will be something that is an [asset] for us designers to be able to have a chair, to have a seat in the middle of business environment.” 

MARKETECH APAC is an official media partner at the UXPH Conference 2020: Designers as Navigators of Change, which was held from November 14 to 15, 2020. 

SingaporeーSoftware technology company AnyMind announces its launch of AnyShop, a one-stop platform for the company’s various eCommerce tool platforms and partnered integrations that will help businesses and influencers build their e-commerce capabilities.

Users can enjoy the leverage of the following platform offerings: eCommerce site analytics, social media analytics, product manufacturing, site development, and partnered integrations. 

Through these analytic platforms, businesses and influencers alike can apply automated push notifications, site speed improvements, and mobile app compatibility, just to name a few. Furthermore, marketing users can track, discover, and manage marketing activities through the company’s in-built platform, AnyTag.

When it comes to product tracking and promotion, users may use AnyFactory, the group’s in-built cloud platform that allows production efficiency by making it a one-stop-shop for sourcing to manage orders across Asia. The company also offers eCommerce site development and partnered integrations through sales channels and online payment providers, such as providing Shopify services for the Japan market.

“True to our renewed mission of making every business borderless, we are breaking down borders within our own products and business lines to create new value for businesses and individuals today. This only adds on to what we’ve developed and achieved for the marketing and entertainment tech spaces, turning us into a true brand enablement platform,” said Kosuke Sogo, CEO and co-founder of AnyMind Group

AnyMind envisions in the near future to expand their software platforms by launching a separate logistics management platform for warehousing management, and also an end-to-end solutions for business and individuals from production, marketing, and distribution.

Singapore – When COVID-19 struck, its catastrophic blow on businesses spared no industry. There are definitely sectors that are more hard-hit than others, but every business had a fair share of economic decline.

Amid the pandemic, one industry that has not been thoroughly checked on as others is the entertainment industry, and a survey by live events and entertainment company Branded revealed that senior executives are quite bullish on business despite having to deal with pandemic-induced disruptions. 

The study captured the views of more than 60 movers and shakers, and C-suite decision makers in the entertainment industry. It found that 58% of bosses feel confident in the performance of the sector over the next six months, while 23% described their business to be in a current state of decline. 

Executives also demonstrated continued optimism when asked about how long they expect the effects of COVID-19 to last on business. A large portion, 70%, feel that the perennial effects of Covid-19 will only last between one and two years, with just 17% feeling it will last from two to five years. 

The study also revealed that smaller businesses, those with annual turnover of US$1m or less, feel significantly more bullish on their future market performance than larger businesses of US$6m or greater.

Jasper Donat, CEO at Branded said, “In a period that has totally uprooted the entertainment industry, it is now a challenge to judge what will be a temporary knock, and what will have a seismic impact for years to come. The survey does however reveal a forward-looking optimism from business leaders and a renewed commitment to purpose-led business.”