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Tag: Mobile gaming

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ByteDance reportedly in talks to sell MLBB developer Moonton in $6b deal
Posted on February 16, 2026
by Aliza Carmona
Singapore – ByteDance is in advanced talks to sell its gaming studio, Shanghai Moonton Technology—the developer of the popular mobile game Mobile Legends: Bang Bang—to Saudi Arabia’s Savvy Games Group in a deal potentially valued at $6–$7 billion. According to Reuters, two anonymous sources familiar...
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Growth in global mobile gaming ads in 2025 driven by AI, interactive formats
Growth in global mobile gaming ads in 2025 driven by AI, interactive formats
Posted on November 28, 2025
by Teddy Cambosa
The report also notes that Meta remained the top platform for global ad spend across casual and hardcore categories, followed by Google and TikTok.
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Half of high-income players positive about ads in mobile games: report
Half of high-income players positive about ads in mobile games: report
Posted on May 14, 2025
by Teddy Cambosa
The report also noted that most preferred ad formats, like native ads and in-game product placements, are under-utilised, despite receiving over 80% positive sentiment from players.
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APAC played big role in global gaming growth; mobile installs rose 4% YoY in 2024
APAC played big role in global gaming growth; mobile installs rose 4% YoY in 2024
Posted on April 8, 2025
by Teddy Cambosa
The report showed that in 2024, hyper casual games led global installs (27%) but accounted for only 11% of sessions, highlighting high churn. In contrast, action games, with just 10% of installs, drove 21% of sessions and the longest average playtime (45.15 mins), indicating strong retention.
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Southeast Asia ranks second in global ad media buying for mobile games, excluding China
Posted on July 30, 2024
by Aliza Carmona
Southeast Asia has solidified its position as the second-largest market for ad media buying in the mobile gaming industry, trailing only the United States (excluding China), according to a report by Mintegral.
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Mobile spending on League of Legends: Wild Rift hits $1b
Mobile spending on League of Legends: Wild Rift hits $1b
Posted on September 29, 2023
by Teddy Cambosa
Notably, consumer spending in the game was most significant in China, reaching close to $141m over the same period, with the United States following at approximately $8.2m.
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Mobile persists as a significant market opportunity for games in APAC: report
Mobile persists as a significant market opportunity for games in APAC: report   
Posted on August 30, 2023
by Teddy Cambosa
Data from data.ai and IDC suggests that while mobile gaming is expected to have a slight decrease of 2% in spend, the platform is still set to surpass $108 billion worldwide in 2023 — maintaining its lead over PC/Mac.
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Year-End 2021
Insight of The Year: InMobi’s 2021 report on mobile gaming in Indonesia
Posted on January 17, 2022
by MARKETECH APAC
InMobi’s ‘Mobile Gaming Through the Pandemic and Beyond in Southeast Asia 2021’ is our Insight of The Year.
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Why marketers will prioritize Gametech
Why marketers will prioritize gametech
Posted on September 9, 2021
by MARKETECH APAC
Gametech providers must support marketers to understand how best to approach gaming, supported by research and insights.
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MARKETECH APAC’s Top 5 Stories for August: Mobile gaming in Indonesia takes reign
MARKETECH APAC’s Top 5 Stories for August: Mobile gaming in Indonesia takes reign
Posted on August 30, 2021
by MARKETECH APAC
This month's most read stories all come from platforms and marketing tech. Get to know each 5 of them.
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